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A long hallway running north-south, at 20 feet wide and 80 feet long faces the Lich's Gate to its south. The trapped gate forces the party into a danger zone, affected by the trap itself, while facing a crossbow bombardment driven by two skeletal champions.

Also this same gatehouse hallway lies at the end of the Ghoul Tunnel, thereby bypassing the dangerous Lich's Gate providing one opportunity for a safer entry into the deeper parts of the crypt dungeon.

Using either the Lich's Gate or the Ghoul Tunnel, the party must still fight the pair of skeletal champions to exit into the next part of the dungeon - the Masoleum and Boneyard.


























































Go to Part 5: the Boneyard and Masoleum